Zip Zap is a cover of the original mobile game of the same name. In the game, players control a connected physics object by contracting and releasing it in order to navigate each level and reach the destination.

This project was especially fun to develop because it relied less on heavy programming and more on level building and physics tuning. My main goal was to recreate the feel of the original as closely as possible, so I spent a lot of time refining the physics and adjusting small details to match its movement and responsiveness.

Date